Credits: Axelpvz2030
Basic Zombies: These zombies now have improved animations and behaviors, making them more challenging. They can call for reinforcements and transform into Drowned or Husks under specific conditions.
Miner Zombies: Equipped with random tools, these zombies can break through blocks to reach their targets. They are particularly dangerous as they can destroy player defenses unless mob griefing is turned off.
Builder Zombies: Capable of building structures like bridges and stairs using dirt blocks to reach their targets. They can be disabled by turning off mob griefing.
Runner Zombies: Extremely fast zombies that can sprint and leap towards their targets, dragging them along and causing significant damage.
Archer Zombies: Specialize in ranged attacks, using bows to shoot from a distance. They move after each shot to avoid counter-attacks and switch to melee combat if the target is too close.
Drowned with Tridents: Similar to vanilla Drowned, but with enhanced vision and melee capabilities. They can be very dangerous due to their high damage output.
Riptide Trident Drowned: Uses Riptide-enchanted tridents to launch themselves at targets, causing high damage. They require water to perform this attack and are highly mobile in aquatic environments.
Zombie Hordes: Large groups of zombies that can spawn every 1 to 3 hours, attacking players from a distance. They often include Miner and Builder Zombies, making them especially dangerous.
Zombie Slimes: Infected slimes that leave a poisonous trail and can fuse together to form larger, more powerful slimes. They are vulnerable to water, which quickly reduces their size.
Zombie Creepers: Explosive zombies with fragile torsos that poison nearby entities upon detonation. They can be difficult to manage without causing explosions.